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Agile – Page 2 – Tom Sylvester

Agile

Waterfall, Agile & the “Triple Constraint”

Anyone who has ever worked on a project probably realizes there are three (really four, but people often forget about the fourth) criteria that project success is focused on: 1. Features (Requirements) 2. Estimates (Cost) 3. Schedule (Timeframe) 4. Quality (Often forgotten about since it is hard to see/define/measure) Regardless of whether we use waterfall …

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IBM Innovate 2013 Presentation – Case Study of Using Jazz ALM

I’m excited to announce that a co-worker and myself will be presenting at IBM Innovate 2013 in Orlando.  The conference runs from June 2nd – 6th and contains a ton of different sessions.  Our session is titled “Paychex Case Study: Successfully Deploying a Jazz ALM Solution to In-flight Projects with Minimal Disruption and Immediate Benefits.”  …

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Simple Game to Demonstrate Agile Concepts: Test Small, Test Often (Jenga)

Description: The below game is a simple but powerful one that is used to show the benefit of tighter feedback loops that come from frameworks such as using agile. Thanks to Nanda Lankalapalli for introducing this game to me.  The original description can be found on his blog.  I first played this game when I took a …

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